﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class SetInactive : MonoBehaviour {
    // Start is called before the first frame update
    void Start() {

    }

    // Update is called once per frame
    void Update() {

    }

    public void SetUnEnable() {
        Debug.Log("animaend");
        gameObject.SetActive(false);
    }
}
